Best Vampire Survivors Character Tier List

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GameVillage Team
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A tier list of the best Vampire Survivors characters. Including the rank and explanation of each character in Vampire Survivors.

Best Vampire Survivors Character Tier List

Best Vampire Survivors Character Tier List

Vampire Survivors is a gothic horror casual game with rogue-lite elements, that became popular in the gaming community because of its gamedesign. One of its features is the option to pick characters to use in each stage. Vampire survivor's playable characters have different starter weapons, passive bonuses, and skills that can affect your gameplay, so it is important to choose your character wisely. If you're unsure where to begin, this article will help you pick the best Vampire Survivor Character. This is a complete list of Vampire Survivors characters ranked from best to worst. Keep in mind that there are characters that need to be unlocked first before using.

Vampire Survivors Character Tier List

Rank Characters
SS Queen Sigma Red Death Trouser Je-Ne-Viv Megalo Menya Sammy Profusione D'Amore Megalo Syuuto Marrabbio Leda Pugnala Eleanor
S Avatar Cosmo Pavone Boros Gyorunton Genevieve She-Moon Maruto McCoy Babi Scorej-Oni Ambrojoe Minnah Zi'Assunta Gallo Mortaccio Poppea Krochi Clerici Porta Pasqualina Antonio
A Miang Smith IV Luminaire Keitha Menya Peppino Divano Ramba Cavallo Giovanna Christine Gennaro
B Arca Concetta Gav'Et Rottin'Ghoul Poe Lama
C Dommario Exdash Toastie Random O'Sole

Passive Bonus and Explanation

Character Passive Bonus and Explanation
Queen Sigma
Queen Sigma
Passive Bonus
Gains +1% Damage and +1% Growth every level.Explanation
Queen Sigma can carry 5 Arcana, which are unlocked at Levels 1, 2, 3, 77, and 108. These Arcana Cards can be freely selected.
Queen Sigma has numerous Reroll, Skip, and Banish options, each with a +108 usage limit.
She is a recommended character for those who want to experiment with various ideal builds.
Red Death
Red Death
Passive Bonus
NoneExplanation
Red Death uses Death Spiral as a starting weapon, making survival easier compared to other characters. The evolved weapon displays exceptional power and range right from the beginning.
Red Death has the highest movement speed among all characters in the game.
Trouser
Trouser
Passive Bonus
Gains +1% Greed every level
Gold Fever lasts longer.Explanation
Trouser specializes in collecting coins, as his Greed stat increases with each level and includes an extended Gold Rush. In this mode, defeated enemies have a 75% chance of dropping a Gold Coin.
Je-Ne-Viv
Je-Ne-Viv
Passive Bonus
Gains +1% Might and +0.5% Curse every level
Triggers World Eater every 6 levels
Weapons appear at Level 10, 20, and 30
Starts with hidden InsatiableExplanation
Je-Ne-Viv gains a Might and Curse increase with every level. This creates a unique synergy, as the number of enemies increases while the character grows stronger with Might.
Je-Ne-Viv can always attack up close with its hidden weapon, Insatiable.
Megalo Menya
Megalo Menya
Passive Bonus
Cannot be damaged, but disappears after reaching the current Time Limit. Starts with hidden 108 Bocce.Explanation
Megalo Menya cannot be damaged but disappears when the time limit is reached. She is considered one of the strongest characters with her high MoveSpeed and Might stats, while also being able to perform Banish 108 times.
Sammy
Sammy
Passive Bonus
Gains XP when picking up Gold Coins and Coin Bags
Starts with temporarily reduced Might.Explanation
Sammy gains EXP when he earns Gold Coins. His starting weapon, Vicious Hunger, makes him a special character for collecting coins. He can be paired with the Disco of Gold Arcana, allowing you to recover HP and trigger a Gold Fever with it.
Profusione D'Amore
Profusione D'Amore
Passive Bonus
NoneExplanation
Profusione D'Amore evolves when you raise O'Sole to Level 80. Upon evolution, your Max Health and Armor increase, and your main weapon gains the ability to attack the entire screen.
Megalo Syuuto
Megalo Syuuto
Passive Bonus
Gains +1% Might every level.Explanation
Syuuto is difficult to use due to his slow MoveSpeed and a 50% Curse increase. Evolving his starting weapon, Summon Night, into an Echo Night allows him to morph into his stronger form. Make sure to equip a weapon that can attack within range to overcome initial attacks.
Marrabbio
Marrabbio
Passive Bonus
NoneExplanation
Marrabbio starts with Thousand Edge as his starting weapon. Due to his low initial speed, the knife projectiles will appear to be stationary.
Leda
Leda
Passive Bonus
NoneExplanation
Leda has a slow movement speed but has a +100% Might bonus. She remains a strong character due to her ability to unleash high firepower even with a ranged weapon.
Pugnala
Pugnala
Passive Bonus
Gains +1 Might every Level. Explanation
Pugnala gains a 1% increase to her Might stat per level. This continues to increase until the final level, making her stronger as her level rises.
Eleanor
Eleanor
Passive Bonus
As you level up, you receive
SpellStream at Level 10, SpellStrike at Level 20, and Academy Badge at Level 30Explanation
Eleanor can get up to two spell weapons when leveling up. Upon reaching the maximum limit for all her weapons, including the starting one, they will be combined into SpellStrom.
Character Passive Bonus and Explanation
Avatar
Avatar
Passive Bonus
Starts with extra Heart of Fire Arcana.Explanation
Avatar starts with the effect of Heart of Fire Arcana. Focus on crafting a target build, such as weapons with fireball projectiles, to maximize the benefits of this passive bonus.
Cosmo Pavone
Cosmo Pavone
Passive Bonus
Gains +1 Recovery and +1 Luck every level
Gains +1 Revival every 100 levels
Has hidden weapons.Explanation
Cosmo gains 1% more Recovery and Luck per level, allowing for substantial healing. This character is recommended for stages without recovery options, like The Bone Zone.
Gains Boros
Gains Boros
Passive Bonus
Gain +2% Growth every level.Explanation
Gains Boros can earn more EXP with its passive bonus. Its Growth increases by 2% per level, making it suitable for builds that require high levels.
Gyorunton
Gyorunton
Passive Bonus
Gains +2% Curse every level
Can find evolutions in any Treasure.Explanation
Gyorunton gains a 1% Curse increase with each level. Since this stat buffs enemies, this character is suitable for advanced players.
Gyorunton can evolve weapons from any treasure chest.
Genevieve
Genevieve
Passive Bonus
Triggers a Vacuum when leveling up
Once per life, triggers World Eater after receiving fatal damage.Explanation
Eleanor can get up to two spell weapons when leveling up. Upon reaching the maximum limit for all her weapons, including the starting one, they will be combined into SpellStrom.
She-Moon
She-Moon
Passive Bonus
Freezes all enemies for 10 seconds when health reaches a critically low level.Explanation
She-Moon can freeze all enemies for 10 seconds when her HP reaches a critically low level. Carry a weapon that recovers health so you can heal while they are frozen, getting you out of a pinch.
Maruto
Maruto
Passive Bonus
Gains a temporary Armor bonus after getting damaged
Receives Academy Badge at Level 30. Explanation
Maruto can gain Armor bonuses when taking damage, making him a highly durable character. Using a weapon that can absorb HP can significantly improve late-game battles.
McCoy-Oni
McCoy-Oni
Passive Bonus
Area temporarily increases at fixed intervals.Explanation
McCoy has a passive bonus that temporarily widens the area, so it's recommended to use a weapon with a narrow range. Additionally, he starts with a Growth bonus, making it easier to clear stages by crafting a build that focuses on EXP.
Babi-Onna
Babi-Onna
Passive Bonus
Ignores weapon cooldown. Weapons fire at a fixed interval when moving.Explanation
Babi ignores weapon cooldown but is a picky character who attacks at a fixed interval. You cannot attack if you're not moving, so it's better to use regular intervals and have a long cooldown.
Scorej-Oni
Scorej-Oni
Passive Bonus
Gains a hidden Lightning Ring every 8 levels (max 6) that also fires when losing HP.Explanation
Scorej-Oni does not have a starting weapon, but possesses an attack that replicates the effects of the Lightning Ring.
Sir Ambrojoe
Sir Ambrojoe
Passive Bonus
Gets more projectiles every 20 levels
Starts with temporary Amount bonus.Explanation
Sir Ambrojoe has a passive bonus that increases his projectile count even at a low level. It starts at +10 and decreases by 2 per level. However, the increased projectiles enhance firepower, making him a strong character during the early stages.
Ambrojoe can increase the weapon's projectile by 1 for every 20 levels.
Minnah
Minnah
Passive Bonus
Might, Projectile Speed, Duration, Area, and Cooldown change every minute.Passive Bonus
Similar to certain Arcana effects, Minnah's stats change every minute. The unpredictability of the weapon is amusing, and you can gain positive bonuses that strengthen the character.
Minnah uses Bloody Tear as her starting weapon, which has a HP Recovery effect. This makes it easy to respond to any random stat changes during the early stages.
Zi'Assunta
Zi'Assunta
Passive Bonus
Gains +0.5% Might, Projectile Speed, Duration, and Area every level.Explanation
Zi'Assunta gains +0.5% Might, Projectile Speed, Duration, and Area per level. She has more stats that will be enhanced compared to other characters, making her compatible with all weapons unlocked from the Level Up options.
Zi'Assunta's starting weapon, Vento Sacro, is weak unless upgraded. To enhance its power, you must unite it with Bloody Tear, an evolved weapon of Whip and Hollow Heart.
Gallo
Gallo
Passive Bonus
Starts with one extra Level. Gains 10% Growth every 5 levels (max +50%).Explanation
Gallo starts with Reroll and Skip powerups, making him suitable for players who want to carefully select their weapons and items. You also begin with an extra level, ensuring you already have two weapons in hand.
Not Suitable for Collecting Coins
Gallo's starting weapon, Clock Lancet, cannot damage enemies.
Mortaccio
Mortaccio
Passive Bonus
Gets more projectiles every 20 levels (max +3).Explanation
Mortaccio can increase the weapon's projectile by 1 for every 20 levels. Weapons like Runetracer are suitable for him because their range and damage are affected by the projectile count.
Poppea
Poppea
Passive Bonus
Gains +1% Duration every level.Explanation
Poppea can survive until the end using only her starting weapon, Song of Mana, due to its excellent range and her Duration bonus.
Krochi
Krochi
Passive Bonus
Starts with 1 Revival. Gains 1 more Revival at Level 33Explanation
As Krochi's level increases, he gains the ability to be resurrected up to two times. He is a powerful character who can revive and recover when defeated.
Clerici
Clerici
Passive Bonus
Permanent +0.5 HP/s and +50 Max Health. Starts with a temporary Area bonus.Explanation
Clerici has a temporary Area bonus that decreases by 100% until Level 4. With this bonus and the range of her Santa Water weapon, enemies find it challenging to get close during the early stages.
Porta
Porta
Passive Bonus
Permanent +30% area. Starts with a temporary Cooldown bonus.Explanation
Porta can reduce a weapon's cooldown by up to 95% until reaching Level 4. Her starting weapon, the Lightning Ring, also has a short cooldown, allowing her to easily earn EXP by defeating numerous enemies during the early stages.
Pasqualina
Pasqualina
Passive Bonus
Projectiles get 10% faster every 5 levels (max +30%).Explanation
Pasqualina can increase the fire rate of weapons, and the maximum effect can be reached as early as level 15. Therefore, this character can inflict a substantial amount of damage in the early stages.
Antonio
Antonio
Passive Bonus
Gains 10% more damage every 10 levels (max +50%). Explanation
Antonio has the ability to enhance his Might every 10 levels. In the mid-game stages, his Might increases by 30% to 40%, making him a powerful character, especially as enemies become more challenging in the later stages.
Character Passive Bonus and Explanation
Miang
Miang
Passive Bonus
Recovery also multiplies all healing sources. Overhealing also slightly increases Max Health.Explanation
Miang is well-suited for Recovery builds. Once she reaches the Max Health limit, she can overheal. While her starting weapon, Silver Wind, may be challenging to use, it is compatible with her passive bonus.
Smith IV
Smith IV
Passive Bonus
NonePassive Bonus
Smith can be a challenging character with its low HP, but as you level up, you can gain passive bonuses that are the highest among all characters.
Luminaire
Luminaire
Passive Bonus
Triggers a Rosary when leveling up
Gets a temporary Might, Cooldown, and MoveSpeed bonus after reviving.Explanation
Luminaire triggers a Rosary when leveling up. It can eliminate all enemies on the screen, making it easier to break through when you're surrounded by enemies while collecting EXP or are about to be defeated.
Keitha
Keitha
Passive Bonus
Gains +1% Luck every level
Receives Academy Badge at Level 30.Explanation
Keitha gains Luck by 1% as her level increases. Prioritize crafting a build with weapons that rely on luck to maximize their benefits.
Peppino
Peppino
Passive Bonus
Starts with temporarily reduced area.Explanation
Peppino is a difficult character that starts with a MoveSpeed of -100%. He cannot move unless strengthened by Powerups or items like Wings to increase his MoveSpeed.
Divano
Divano
Passive Bonus
Starts with one extra level. Gains +1 Armor every 5 levels (Max +5).Explanation
Divano specializes in increasing the Armor stat. The character uses Laurel, a starting weapon that cannot attack but instead creates a barrier and reduces the damage received.
Not Suitable for Collecting Coins
Divano starts with 6 Banishes, allowing you to remove up to 6 weapons or items from the Level Up choices. By banning unnecessary ones, you can easily select your desired weapon.
Ramba
Ramba
Passive Bonus
Gets more projectiles every 20 levels (max +3).Explanation
Ramba can increase the weapon's projectile by 1 for every 20 levels. Weapons like Runetracer are suitable for him because their range and damage are affected by the projectile count.
Cavallo
Cavallo
Passive Bonus
Gets more projectiles every 20 levels (max +3).【Exlpanation】
Cavallo can increase the weapon's projectile by 1 for every 20 levels. Weapons like Runetracer are suitable for him because their range and damage are affected by the projectile count.
Giovanna
Giovanna
Passive Bonus
Gains +1% Projectile Speed every Level.Explanation
Giovanna's starting weapon, Gatti Amari, heavily relies on luck for its effectiveness. It may attack you if you're unlucky, but it can also execute powerful attacks over a wide area if you are lucky.
Compared to other characters, Giovanna moves faster.
Christine
Christine
Passive Bonus
Starts with 1 extra Level.Explanation
Christine gains an extra level at the start of the game, allowing her to immediately get an additional weapon or item. You can then use the selected weapon or item to conquer specific stages.
Gennaro
Gennaro
Passive Bonus
Permanent +1 projectile to all weapons.Explanation
Gennaro increases the projectile count by 1. Each weapon acquired through Level Up choices will be upgraded, allowing his powerful ability to be utilized from the early to late stages of the game.
Imelda
Imelda
Passive Bonus
Gains 10% more EXP every 5 levels (max +30%).Explanation
Imelda can boost the EXP she gains, making it easy to level up. She is a character whose weapon is easily upgraded, given her faster leveling pace compared to other characters.
Character Passive Bonus and Explanation
Arca
Arca
Passive Bonus
Weapon Cooldown is reduced by 5% every 10 levels (max -15%).Explanation
Arca can reduce the cooldown of weapons. This character is well-suited for powerful weapons as they can be used at shorter intervals.
Concetta
Concetta
Passive Bonus
Gains +1% Area every level.Explanation
Concetta starts with an initial +10% Curse stat, resulting in a higher number of enemies with increased HP. It is recommended to acquire a powerful weapon to effectively deal with them.
Gav'Et-Oni
Gav'Et-Oni
Passive Bonus
Gets more projectiles every 20 levels (max +4).Explanation
Gav'Et-Oni can increase projectile speed every 20 levels, with a maximum level of 4. Utilize this passive bonus by opting for an EXP-focused build.
Rottin'Ghoul
Rottin'Ghoul
Passive Bonus
Gets more projectiles every 20 levels (max +4).Explanation
Rottin'Ghoul gets more projectiles for his weapon every 20 levels, which can be increased up to 4 times. However, you need to reach Level 80 to attain the maximum effect, so it is recommended to craft an EXP-focused build.
Poe
Poe
Passive Bonus
Permanent +25% pickup radius and -30 Max Health.Explanation
With the help of Magnet, Poe can easily collect items and EXP with his initial stats. Additionally, you can defeat enemies and earn EXP without wasting anything by using his starting weapon, Garlic.
Lama
Lama
Passive Bonus
Gains +5% Might, MoveSpeed, and Curse every 10 levels (max +20%).Explanation
As Lama levels up, her Might and MoveSpeed increase, along with the negative effects of Curse. Despite the 20% limit, the stat bonuses remain useful.
Character Passive Bonus and Explanation
Dommario
Dommario
Passive Bonus
Permanent +40% Duration and Projectile speed, -40% MoveSpeed.Explanation
Dommario can be surrounded by enemies during the early to mid-game due to his low MoveSpeed and Might stats. However, he becomes a strong character in the later stages as his low MoveSpeed is compensated by Duration and Projectile Speed bonuses.
Exdash
Exdash
Passive BonusNoneExplanation
Exdash's low stats make him a challenging character to use when completing stages. Despite having Luck at 100%, he lacks other strong attributes. Use him when aiming for a higher difficulty level in the game.
Toastie
Toastie
Passive Bonus
NoneExplanation
Toastie starts with a maximum health of 1 HP, and the game will be over if he is touched by an enemy or inflicts self-harm from Luck-focused weapons like Gatti Amari. He is a highly challenging character, recommended for advanced players.
Random
Random
Passive Bonus
Random from All CharactersExplanation
Choosing Random will result in everything being randomized, including the selected character, starting weapon, and stats. This option is not suitable for strategic gameplay, as it introduces an element of gambling.
O'Sole
O'Sole
Passive Bonus
Gets more projectiles every 20 levels (max +3).Explanation
O'Sole's starting weapon, Celestial Dusting, fires bouncing flowers wherever you move. Keep moving at all times in the early stages, as you need to be in motion to attack.