Resident Evil 4: Chapter 2: Walkthrough
- Last updated on
This article provides Chapter 2: Walkthrough Chart in RE4 Remake including strategies for defeating bosses and obtaining items.
Chapter 1 | Chapter 3 |
Walkthrough Chart towards the Merchant
Walkthrough Chart towards the Merchant | |
---|---|
1 | Pick up the Knife and follow the tutorial |
2 | Approach the door and talk to the Merchant |
Pick up the Knife and follow the tutorial
Once Chapter 2 begins, pick up the Knife along the way and follow the tutorial. It is recommended to try out and learn the stealth skill and parry during the tutorial.
Turn the valve and quickly grab the items
After completing the tutorial, continue forward and you will come across a door that opens with a valve. Turn the valve completely and quickly enter the room to obtain a large number of items.
Approach the door and talk to the Merchant
When you approach the door outside the Abandoned Factory, a conversation with the Merchant will begin. Make sure to check with the Merchant as it unlocks weapon purchases and upgrades.
Valley Walkthrough Chart
Valley Walkthrough Order | |
---|---|
1 | Climb the ladder and proceed to the Valley |
2 | Obtain the Hexagonal Emblem on the rooftop of the house |
3 | Turn the valve at the end of the slope on the north side of the map |
4 | Go back to the door in front of the Merchant and insert the crest |
Climb the ladder and proceed to the Valley
Go forward from where the Merchant is and climb the ladder to reach the Valley. In the Valley, there will be a large number of enemies attacking, so it's easier to defeat them by shooting a canister and causing an explosion.
Obtain the Hexagonal Emblem on the rooftop of the house
Enter the house located deep in the Valley and climb the ladder to obtain the Hexagonal Emblem on the rooftop. The Hexagonal Emblem is necessary to open the door in front of the Merchant.
Turn the valve at the end of the slope on the North side of the map
Climb the slope from the North side of the Valley map and turn the valve at the end. Turning the valve will open the gate, allowing you to return to the area near the Merchant.
Go back to the door in front of the Merchant and insert the crest
Once you have returned to the door in front of the Merchant, insert the Hexagonal Emblem you obtained. Rotate the Hexagonal Emblem to align the top and bottom, then flip it and insert it to open the door.
Village Chief's Manor Walkthrough Chart
Village Chief's Manor Walkthrough Chart | |
---|---|
1 | Defeat enemies and enter from the back of Village Chief's Manor |
2 | Open the chest with the key based on the hint on the second floor |
3 | Insert the Crystal Marble into the door on the second floor |
4 | Pick up the Insignia Key from the desk and clear Chapter 2 |
Defeat enemies while entering Village Chief's Manor
After opening the door with the Hexagonal Crest, defeat enemies while heading to Village Chief's Manor. Since there are chainsaw enemies along the way, it is recommended to use Knife Parry and melee attacks to defeat them. Enter Village Chief's Manor from the back door.
Unlock the front door from inside the house
Once you enter Village Chief's Manor. This will make it easier to enter Village Chief's Manor later, so it is recommended to open it before you forget.
Open the chest with the key based on the hint on the 2nd floor
Inside Village Chief's Manor, use the hint from the file on the 2nd floor to open the chest on the 1st floor. The key to the chest can be unlocked by aligning it in the order of Crop, Pig, and Baby from the left.
Insert the Crystal Ball into the door on the second floor
Tips for aligning the pattern on the Crystal Ball | |
---|---|
1 | Create a shape that resembles a triangle or a shuriken with vertical rotation |
2 | Fine-tune with horizontal rotation to create the symbol of the cult |
3 | Flip the symbol upside down with LR to complete |
Once you obtain the Crystal Marble from the chest on the first floor, insert it into the door on the second floor. When inserting it into the door, move it up, down, left, and right to create the same pattern as the emblem inside.
Crystal Marble Puzzle Guide |
List of Puzzle Answers |
Chapter 2 Clear: Pick up the Insignia Key from the desk
After inserting the Crystal Marble, picking up the Insignia Key from the desk will clear Chapter 2. It is recommended to also collect other items in the room before picking up the Insignia Key.
Chapter 2 Requests List
Pest Control
Objective | Eliminate all the rats |
Location | Abandoned Factory Yard |
Reward | 3 Spinel |
No | Area |
---|---|
1 | |
2 | |
3 |
If you want to save Ammo, use a Knife to defeat them
Since the rat can also be defeated with a Knife attack, it is recommended to use a Knife if you want to save Ammo. However, be aware that the rat will run away when approached. If you want to easily defeat them, it is better to use Gun Ammo from a distance.
Pest Control Request: Locations of Pests (Rats) |
Location of Clockwork Castellan in Chapter 2
Cabin on the way to Village Chief's Manor
Map | Detailed Location |
---|---|
Clockwork Castellan in Chapter 2 is placed in a cabin on the way to Village Chief's Manor. The cabin has a note about the doll and green herbs, so it is recommended to take a look while destroying the doll.
Chapter 1 | Chapter 3 |
Village | |
---|---|
Chapter 1 | Chapter 2 |
Chapter 3 | Chapter 4 |
Chapter 5 | Chapter 6 |
Castle | |
---|---|
Chapter 7 | Chapter 8 |
Chapter 9 | Chapter 10 |
Chapter 11 | Chapter 12 |
Island | |
---|---|
Chapter 13 | Chapter 14 |
Chapter 15 | Chapter 16 |
Post Game | |
---|---|
Resident Evil 4 Remake Game Length | Clear Rewards and Replay Value |
Replayable Features After Clearing |
Difficulty Level | |
---|---|
Tips and Conditions for Achieving an S+ Rank | How to Get S+ Rank: Condition and Strategy |