Resident Evil 4: Chapter 2: Walkthrough

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GameVillage Team
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This article provides Chapter 2: Walkthrough Chart in RE4 Remake including strategies for defeating bosses and obtaining items.

Bio re4_Chapter 2

Chapter 1 Chapter 3

Walkthrough Chart towards the Merchant

Walkthrough Chart towards the Merchant
1 Pick up the Knife and follow the tutorial
2 Approach the door and talk to the Merchant

Pick up the Knife and follow the tutorial

Pick up the Knife and follow the tutorial

Once Chapter 2 begins, pick up the Knife along the way and follow the tutorial. It is recommended to try out and learn the stealth skill and parry during the tutorial.

Turn the valve and quickly grab the items

After completing the tutorial, continue forward and you will come across a door that opens with a valve. Turn the valve completely and quickly enter the room to obtain a large number of items.

Approach the door and talk to the Merchant

Approach the door and talk to the Merchant

When you approach the door outside the Abandoned Factory, a conversation with the Merchant will begin. Make sure to check with the Merchant as it unlocks weapon purchases and upgrades.

Merchant Guide

Valley Walkthrough Chart

Valley Walkthrough Order
1 Climb the ladder and proceed to the Valley
2 Obtain the Hexagonal Emblem on the rooftop of the house
3 Turn the valve at the end of the slope on the north side of the map
4 Go back to the door in front of the Merchant and insert the crest

Climb the ladder and proceed to the Valley

Climb the ladder and proceed to Valley

Go forward from where the Merchant is and climb the ladder to reach the Valley. In the Valley, there will be a large number of enemies attacking, so it's easier to defeat them by shooting a canister and causing an explosion.

Obtain the Hexagonal Emblem on the rooftop of the house

Obtain the "Hexagonal Crest" on the rooftop of the house

Enter the house located deep in the Valley and climb the ladder to obtain the Hexagonal Emblem on the rooftop. The Hexagonal Emblem is necessary to open the door in front of the Merchant.

Turn the valve at the end of the slope on the North side of the map

Turn the valve at the end of the slope on the north side of the map

Climb the slope from the North side of the Valley map and turn the valve at the end. Turning the valve will open the gate, allowing you to return to the area near the Merchant.

Go back to the door in front of the Merchant and insert the crest

Go back to the door in front of the Merchant and insert the crest

Once you have returned to the door in front of the Merchant, insert the Hexagonal Emblem you obtained. Rotate the Hexagonal Emblem to align the top and bottom, then flip it and insert it to open the door.

List of Puzzle Answers

Village Chief's Manor Walkthrough Chart

Village Chief's Manor Walkthrough Chart
1 Defeat enemies and enter from the back of Village Chief's Manor
2 Open the chest with the key based on the hint on the second floor
3 Insert the Crystal Marble into the door on the second floor
4 Pick up the Insignia Key from the desk and clear Chapter 2

Defeat enemies while entering Village Chief's Manor

Defeat enemies while entering Village Chief's Manor - Village Chief's Manor, Abandoned Factory & Valley from the back

After opening the door with the Hexagonal Crest, defeat enemies while heading to Village Chief's Manor. Since there are chainsaw enemies along the way, it is recommended to use Knife Parry and melee attacks to defeat them. Enter Village Chief's Manor from the back door.

Unlock the front door from inside the house

Once you enter Village Chief's Manor. This will make it easier to enter Village Chief's Manor later, so it is recommended to open it before you forget.

Open the chest with the key based on the hint on the 2nd floor

Open the chest with the key based on the hint on the 2nd floor

Inside Village Chief's Manor, use the hint from the file on the 2nd floor to open the chest on the 1st floor. The key to the chest can be unlocked by aligning it in the order of Crop, Pig, and Baby from the left.

Insert the Crystal Ball into the door on the second floor

Tips for aligning the pattern on the Crystal Ball
1 Create a shape that resembles a triangle or a shuriken with vertical rotation
2 Fine-tune with horizontal rotation to create the symbol of the cult
3 Flip the symbol upside down with LR to complete

Once you obtain the Crystal Marble from the chest on the first floor, insert it into the door on the second floor. When inserting it into the door, move it up, down, left, and right to create the same pattern as the emblem inside.

Chapter 2 Clear: Pick up the Insignia Key from the desk

Chapter 2 Clear: Pick up the Emblem Key from the desk

After inserting the Crystal Marble, picking up the Insignia Key from the desk will clear Chapter 2. It is recommended to also collect other items in the room before picking up the Insignia Key.

Chapter 2 Requests List

Pest Control

Pest Control_Location

Objective Eliminate all the rats
Location Abandoned Factory Yard
Reward 3 Spinel
No Area
1 Location of Mouse 1
2 Location of Mouse 2
3 Location of Mouse 3

If you want to save Ammo, use a Knife to defeat them

Since the rat can also be defeated with a Knife attack, it is recommended to use a Knife if you want to save Ammo. However, be aware that the rat will run away when approached. If you want to easily defeat them, it is better to use Gun Ammo from a distance.

Blue Request Notes: Strategy and Location

Location of Clockwork Castellan in Chapter 2

Cabin on the way to Village Chief's Manor

Map Detailed Location
Map Detailed Location

Clockwork Castellan in Chapter 2 is placed in a cabin on the way to Village Chief's Manor. The cabin has a note about the doll and green herbs, so it is recommended to take a look while destroying the doll.

List of Clockwork Castellan (Doll) Locations


Chapter 1 Chapter 3

Village
Chapter 1: Walkthrough Chart: Walkthrough ChartChapter 1 Chapter 2: Walkthrough Chart: Walkthrough ChartChapter 2
Chapter 3: Walkthrough Chart: Walkthrough ChartChapter 3 Chapter 4: Walkthrough Chart: Walkthrough ChartChapter 4
Chapter 5: Walkthrough Chart: Walkthrough ChartChapter 5 Chapter 6Chapter 6
Castle
Chapter 7: Walkthrough Chart: Walkthrough ChartChapter 7 Chapter 8: Walkthrough Chart: Walkthrough ChartChapter 8
Chapter 9: Walkthrough Chart: Walkthrough ChartChapter 9 Chapter 10: Walkthrough Chart: Walkthrough ChartChapter 10
Chapter 11: Walkthrough Guide: Walkthrough GuideChapter 11 Chapter 12: Walkthrough Chart: Walkthrough ChartChapter 12
Island
Chapter 13: Walkthrough Guide: Walkthrough GuideChapter 13 Chapter 14: Walkthrough Guide: Walkthrough GuideChapter 14
Chapter 15: Walkthrough Guide: Walkthrough GuideChapter 15 Chapter 16: Walkthrough Guide: Walkthrough GuideChapter 16
Post Game
Resident Evil 4 RemakeResident Evil 4 Remake Game LengthResident Evil 4 Remake Game Length Clear Rewards and Replay ValueClear Rewards and Replay Value
Replayable Features After ClearingReplayable Features After Clearing
Difficulty Level
Tips and Conditions for Achieving an S+ RankTips and Conditions for Achieving an S+ Rank How to Get S+ Rank: Condition and StrategyHow to Get S+ Rank: Condition and Strategy