Hogwarts Legacy: Charms Class Walkthrough

Author
GameVillage Team
Last updated on

Learn about Charms Class in Hogwarts Legacy. This includes a walkthrough chart for Charms Class, rewards, summoning matches, unlockables, and strategy points.

Hogwarts Legacy Charms Class

Tutorial Defense Against the Dark Arts Class

Charms Class Walkthrough Chart

Charms Class Walkthrough Steps
1 Go to the Charms Classroom and start the quest
2 Learn Accio
3 Practice summoning matches with Accio
4 Clear the Summoner's Court

Go to the Charms Classroom and start the quest

Start the Charms Class quest

To start the Charms Class quest, examine the glowing ring at the entrance of Professor Ronen's classroom. To reach the classroom, go from the Central Hall to the shortcut at the Defense Against the Dark Arts Tower and enter the Astronomy Tower. Climb the stairs to the top floor.

Use the compass if you get lost

If you don't know the way to the classroom, select "Charms Class" from the quest in the Field Guide and use the magic compass. A beam of light will appear and guide you to your destination.

Learn Accio

Learn Accio in Charms Class

While starting the quest and watching the cutscene, the spell-learning minigame will begin. Trace the trajectory of the spell just like in the tutorial and learn the summoning spell "Accio".

Practice with Accio

Charms Class - Practice Summoning

Once you have mastered "Accio," you will move on to more lessons and start a mini-game called "Summoner's Court." Since there's no opponent for the first three shots, try casting "Accio" to see how the ball behaves.

Hold down the button to raise your wand and select the spell

To cast "Accio," hold down the same button or key as the Basic Cast to raise your wand. Keep the ball you want to move in the center by manipulating the camera. While holding your wand, continue pressing the assigned button or key to cast "Accio."

Clearing the Summoner's Court

Charms Class - Practical

After the practice, a showdown with your classmate Natsai Onai will begin, and when the second match is over, the quest will be cleared. Whether you win or lose, the quest reward will not change, so if you just want to progress the story, it's okay to lose.

Classroom conversations will vary depending on the outcome

The conversation with Natsai and Professor Ronen in the classroom will change slightly depending on the result of the second match. If you're curious about their reactions, try aiming for victory in the Summoner's Court.

Tips for Winning in the Summoner's Court

Dispel the spell near the start of the yellow area

Charms Class _Yellow Floors

To aim for 50 points in the Summoner's Court, it's recommended to dispel the "Accio" spell around the area where the ball enters the yellow area. The ball stops around the middle of the blue are so if there are no obstacles, you can consistently score 50 points.

Aim for 50 points while obstructing the opponent in the first match

Charms Class _First Match

Natsai, who will be your opponent in the first match, is a formidable enemy who consistently scores 50 or 30 points. To win, either aim for 50 points with all three balls or move your ball towards the opponent's ball that has entered the 50-point area and try to knock it out of bounds to obstruct them.

Cast until collision for easier knockouts

If you want to move your own ball to a specific position or knock out the opponent's ball that has stopped at 50 points, cast "Accio" for a longer time until the balls collide. The balls are quite heavy, and if you release the "Accio" spell before the collision, you won't have enough force to knock them out.

Avoid the wooden crates in the second match

Charms Class _Second Match

In the second match, there will be two wooden crates moving left and right. If the ball collides with the crates, its momentum weakens and its trajectory is ruined. Therefore, try to cast "Accio" and time it when the ball won't collide with the crates. Other than avoiding the crates, you can approach the match in the same way as the first one.

Load Auto Save if Failed

 Charms Class _Auto Save

Once the first match begins, an auto save is created. If you're not satisfied with the outcome of the match, you can load the auto save after the match ends and start again from the beginning.

Tutorial Defense Against Dark Arts Class

Trials of Merlin
TutorialTutorial Charms ClassCharms Class
Defense Against the Dark Arts ClassDefense Against the Dark Arts Class Weasley After ClassWeasley After Class
Welcome to HogsmeadeWelcome to Hogsmeade The Locket's SecretThe Locket's Secret
Secrets of the Restricted SectionSecrets of the Restricted Section Tomes and TribulationsTomes and Tribulations
Herbology ClassHerbology Class Potions ClassPotions Class
The Girl From UagadouThe Girl From Uagadou Merlin Trials: Locations and Puzzle SolutionsMerlin Trials
The Room of Requirement
The Hunt for the Missing PagesThe Hunt for the Missing Pages Scrope's Last HopeScrope's Last Hope
Ollivander's HeirloomOllivander's Heirloom Prisoner of LovePrisoner of Love
Jackdaw's RestJackdaw's Rest Flying ClassFlying Class
Room of Requirement GuideRoom of Requirement In the Shadow of the UndercroftIn the Shadow of the Undercroft
Until the 1st Trial
The Map ChamberThe Map Chamber Percival Rackham's TrialPercival Rackham's Trial
Until the 2nd Trial
The Helm of UrtkotThe Helm of Urtkot The Caretaker's Lunar LamentThe Caretaker's Lunar Lament
Beasts ClassBeasts Class The Elf The Nab-Sack and the Loom"The Elf The Nab-Sack and the Loom
In the Shadow of the EstateIn the Shadow of the Estate Astronomy ClassAstronomy Class
How to Climb the Tower Wall in The High KeepThe High Keep Back on the PathBack on the Path
Charles Rookwood's TrialCharles Rookwood's Trial
Until the 3rd Trial
Fire and ViceFire and Vice It's All GobbledegookIt's All Gobbledegook
In the Shadow of the MineIn the Shadow of the Mine The Headmistress SpeaksThe Headmistress Speaks
The Polyjuice PlotThe Polyjuice Plot Niamh Fitzgerald's TrialNiamh Fitzgerald's Trial
Until the 4th Trial
In the Shadow of the MountainIn the Shadow of the Mountain Lodgok's LoyaltyLodgok's Loyalty
San Bakar's TrialSan Bakar's Trial
Until the Final Boss
Wand MasteryWand Mastery The Final RepositoryThe Final Repository
How to Defeat the Final BossHow to Defeat the Final Boss
Post-Game Quests and Ending
Time to Beat and Recommended LevelClear Time and Recommended Level Summary of Post-Game QuestsSummary of Post-Game Quests
Endings and Their ConditionsEndings Is There a Second Playthrough or New Game+?Second Playthrough or New Game+
How to Participate in The House Cup and RewardsThe House Cup

List of Main Quests